3D Environment Artist

A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft

Barcelona, España

Apúntate a la oferta

A leading digital and social game publisher, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms and with an audience of 157 million monthly users offers via Gameloft Advertising Solutions a unique level of visibility and involvement to advertisers. Gameloft operates its own established franchises such as Asphalt®, Order & Chaos, Modern Combat and Dungeon Hunter and also partners with major rights holders including Universal, Illumination Entertainment, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 6,000 people worldwide.

Gameloft is listed on NYSE Euronext Paris (NYSE Euronext: GFT.PA, Bloomberg: GFT FP, Reuters: GLFT.PA). Gameloft’s sponsored Level 1 ADR (ticker: GLOFY) is traded OTC in the US.

All trademarks referenced above are owned by their respective trademark owners.

About Gameloft Advertising Solutions

With a monthly audience of more than 157 million unique players and an inventory of 8 billion impressions, Gameloft Advertising Solutions offers advertisers a unique level of visibility and engagement. To date, Gameloft Advertising Solutions has delivered more than 1000 campaigns for prestigious brands such as Air France, Coca-Cola®, Ford, FOX™, Kellogg’s®, McDonalds, ©Netflix, Procter & Gamble, Samsung and Unilever, in over 40 countries around the world (North America, Latin America, Middle East, Africa, Europe, Asia, etc.).

All trademarks referenced above are owned by their respective trademark owners.

Our Barcelona studio is looking for a 3D Environment Artist.

Responsibilities:

•Model in-game environments based on concepts, 3D mock-ups and art direction specifications

•Model and texture key level landmarks and props in both low and high-poly

•Coordinate closely with the design teams in the level implementation process

•Help define material and light properties for environment shaders

•Contribute to the optimization of both data and workflow

PROFILE

Requirements:

•Proficient in 3ds Max and Photoshop

•Skilled in video game environment model and texture production

•Flexible in adapting to different art styles

•+3 years of experience in video game production with a track record of shipped projects

•Knowledge of video game art standards in general.

Assets:

•Skilled in high poly modelling tools such as Zbrush

•Skilled in the creation of PBR assets and the PBR Lighting workflow in general

•Skilled in procedural material creation tools such as Substance designer

•Experience with related specializations: Lighting, Animation, Concept-ing, Shader creation

•Knowledge of other 2D or 3D packages, compositing, motion graphics and other relevant CG software

Why Join Us

Benefits:

-Permanent contract, full-time job and excellent Social Benefits.-Career-development opportunities.-An exceptional, dynamic, demanding and motivating working environment within a fast growing company.-Challenging and rewarding work on the next great frontiers in games.-Exceptional library of diverse games with broad distribution.-An international environment which offers daily contact with other countries & cultures.-Excellent local working conditions (quality of offices, geographical location of office in the centre of Barcelona).

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