3D Surfacing Artist

As a surface artist you will be required to paint textures for the 3d objects and environments, in UV space and projection space, to integra

The SPA Studios Madrid, España

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As a surface artist you will be required to paint textures for the 3d objects and environments, in UV space and projection space, to integrate these elements within the 2d graphic style of the project.

Responsibilities

* Paint textures that seamlessly integrate with the 2d props and environments* Project environment paintings over geometry and fill in gaps and hidden areas maintaining the style* Communicate and collaborate with the CG Supervisor, and Modeling and Art teams, to execute the required look* Work closely with the modeling team to ensure UVs are positioned efficiently

Requirements

* Excellent 2d Painting skills* 2 years experience with Photoshop and/or The Foundry's Mari in Film projects* Previous experience painting textures for film or games and a thorough understanding of the techniques required* An understanding of 3d projection and experience using Maya* An understanding of image color space relating to texture painting* Ability to apply and manage UV’s in Maya* Have good team-working skills* Be able to deliver on schedule, working calmly and efficiently under pressure* Be able to take direction and be willing to address constructive feedback* Show respect for the procedures and requirements of the studio production and pipeline* Availability to relocate to Madrid is essential.* A valid EU work Permit is a bonus* English is a must, as the work will be developed in this language

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